Sprint already has a few devices that support its extra-fast Spark data service, but one of its hottest smartphones -- Samsung's Galaxy S 4 -- has been "stuck" with ordinary LTE. That won't be a problem for much longer, as the carrier has revealed a ...
Imagine being able to play notes and alter sounds through the motion of your hand and arm, using an iPhone or iPod touch. That's the idea behind the AUUG Motion Synth, a unique musical instrument and controller that is getting close to its Kickstarter goal with another eight days to go in the campaign. The developers of the AUUG Motion Synth are looking for US$70,000 in funding and have achieved just over $57,000.
The AUUG Motion Synth consists of an app to convert your hand motions to output (either sounds or MIDI actions) and a wearable grip that holds the iOS device and provides tactile feedback for virtual keys on the screen of the device. It supports wireless and cabled MIDI, so just about any musical hardware or external synthesizer can be controlled by hand and arm gestures.
There's also a cloud component to AUUG: The company hopes to have a cloud service that will let users share settings and ideas. Some of those settings include presets for the AUUG app to work with other iOS music apps. One of the videos we've attached to this post shows how easy it is to set up the AUUG Motion Synth to work with other apps as simple as GarageBand or as complex as Ableton Live.
There are a limited number of backing opportunities available starting at $68 and $78, with one of the aluminum AUUG grips and the software being your reward for backing the project. After the device goes into production, the AUUG Motion Synth will retail for $110.
The entire concept makes a lot more sense when you've seen it in action, so check out the videos below for a full idea of how the app, grip and cloud work together with the musician to make beautiful music.
Motion made music: AUUG Motion Synth nearing Kickstarter goal originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 10 Dec 2013 20:30:00 EST. Please see our terms for use of feeds.
Coursera debuted its iPhone app on Tuesday, bringing more than 500 free courses to mobile devices for the first time. Coursera is an up-and-coming online learning platform known for its MOOCs (Massive Open Online Course). These courses are open to thousands of students at once and foster collaboration between students through peer-graded assignments and other interactive tools.
Coursera offers courses for free in a variety of disciplines that cover everything from the arts to engineering. Each course features video tutorials from respected university professors and online quizzes to measure your progress. You can enroll in a course for free, but you have to pay if you want official credit for completing a course.
Once a web-only platform, the new Coursera app brings most of the features of the website to your iPhone. You can browse and enroll in courses from your iPhone. You also can watch course video lectures either by streaming them over a cellular connection or downloading them to your device. It's perfect for anyone who wants to fill their spare time with educational activities. I know if I was commuting, I would be firing up Coursera to learn about Medical Neuroscience instead of just staring idly out the window.
The Coursera app is available for free from the iOS App Store. You will need to sign up for a Coursera account if you want to access the material on your mobile device.
Coursera lets you learn on the go with new iPhone app originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 10 Dec 2013 20:00:00 EST. Please see our terms for use of feeds.
It's Tuesday and time for the Engadget HD Podcast. We hope you'll join us live when the Engadget HD podcast starts recording at 8:30PM. Tonight we cover the news leading up to CES before we take a break for a few weeks. Consider it the calm before ...
Daily Roundup: Samsung’s EMC lab, interview with Qualcomm’s Raj Talluri, new Chromecast apps and more!
You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all ...
If you enjoyed Telltale Game's masterpiece (and 2012 Game of the Year) The Walking Dead, you're going to want to check out its latest "choice and consequence" game thriller, The Wolf Among Us. Like The Walking Dead, The Wolf Among Us is not an original property. It's also based off of a comic book by DC/Vertigo called Fables. And like The Walking Dead, the game's brilliance lies not so much in its action or gameplay, but in the choices one is forced to make and the consequences that result.
In The Wolf Among Us you play Bigby Wolf, the sheriff of Fabletown, a fictional city much like New York except that characters from classic fairly tales live among normal human beings in a disguised form. In a game where the story matters leagues more than the game mechanics -- not to mention the story changes based on the choices you make -- it's hard to talk about the plot without ruining it for those that haven't played it. Given that, let me just tell you that the game starts with Sheriff Bigby being called to a run-down apartment by Mr. Toad because something is going on in the upstairs apartment of the Woodsman of Little Red Riding Hood fame. Then things get weird...
The game eschews 3D graphics for cell-shaded animation that works perfectly in this creepy world where things just aren't quite right. But it's the voice narration on the writing that make this game a serious contender for Game of the Year.
The Wolf Among Us, again, just like The Walking Dead, is not a one-off. The entire game will consist of five episodes, the first of which is called "Faith" and is available now. The remaining four episodes: Smoke and Mirrors, A Crooked Mile, In Sheep's Clothing and Cry Wolf will be made available on a sequential basis throughout 2014.
The Wolf Among Us is a universal app and costs US$4.99 for the first episode. Each following episode will cost another $4.99 via in-app purchase, or you can buy the Multi-Pack purchase which includes Episodes 2-5 for a total of $14.99, or 25 percent off the individual price.
The image you see above is the rumored Nokia Normandy, which Twitter leakster @evleaks revealed at the end of last month. While not much was known about the device at the time, the lack of hardware shutter button, capacitive buttons and LED flash ...
Medicine is one field that is poised to change dramatically thanks to devices like the iPhone and iPad. Not only will doctors be using iOS devices to control medical equipment like ultrasounds, but they will also be using tablets and smartphones to interact with their patients. Here are five apps that are paving the way, making it easier for patients to seek medical advice from physicians and on their own.
Urgent Care by GreatCall [iPhone; US$3.99 per call]
Urgent Care provides you with round-the-clock access to a registered nurse who can consult a physician as needed. Similar to the other physician support app, the doctor can provide medical advice, diagnose a condition and prescribe medicine as needed. The app also includes a symptom checker and medical dictionary for personal use. It is backed by Great Call, the same folks who are behind the Jitterbug phone for senior citizens.
Ask a Doctor [iOS Universal; Calls start at $17.99]
Ask a Doctor provides access to a physician 24/7. Not only can you call directly with your questions, but you also can upload lab reports, X-rays and other images needed to help in a diagnosis. The service also includes specialists, but those calls cost $34.99.
Teladoc [iPhone; Pricing varies, starts around $39]
Teladoc provides access to doctors and pediatricians via phone or online video consultations. Adopted by several big-name hospitals, the app can be used to diagnose and prescribe medicine for common ailments like the flu, bronchitis, poison ivy, UTI and more. Pricing varies, but a hospital like Beth Israel in Boston charges $39 per consult. You can request a receipt for reimbursement if your medical plan supports these calls.
Doctor on Demand [iPhone; $40 for 15-minute consult]
Doctor on Demand is the latest entrant into the online medical advice market. The app allows patients to make a video call to a health care professional skilled in pediatrics, family practice, internal medicine or ER. Unlike its competition, Doctor on Demand is limited in availability -- doctors are only available from 7 AM to 11 PM and the app services customers in 15 states. Overseen by former White House Fellow Dr. Pat Basu, the service is expected to expand in the coming year.
WebMD for the iPad [iPad; Free]
If you want medical advice, but don't want to pay for a mobile consult, then you can check out WebMD for the iPad. The app includes a symptom checker and first aid essentials that'll walk you through treating minor injuries. There's also a medicine database and longer articles on medical conditions that are reviewed by physicians.
Five iOS apps to help you find medical advice anytime you need it originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 10 Dec 2013 19:00:00 EST. Please see our terms for use of feeds.
Canonical's smartphone-sized Ubuntu distribution hasn't had an official device to call home since release, but it won't have to live that nomadic existence for much longer. CEO Mark Shuttleworth tells CNET that his company has just signed its first ...
Square yesterday unveiled its next-gen credit card reader, set to be released in 2014. The new design is super thin, with the peripheral's thickness being slashed by an impressive 45 percent.
As it turns out, there's a strong Apple connection to the new, super-svelte Square reader. Shrinking down a device that's already quite thin is no small feat. It requires an incredible amount of engineering acumen, a complete re-thinking of the original design and, in Square's case, even custom designing some of the device's components. The man at Square tasked with slimming down the popular card reader was Jesse Dorogusker, the company's VP of Hardware.
Before joining Square in 2011, Dorogusker, an electromechanical engineer by training, spent eight years working as a director of engineering in Apple's accessory division. While there, Wired reports that Dorogusker helped spearhead development of Apple's ultra-compact Lightning connector.
The Wired article describes, in fascinating detail, the amount of work that went into improving a device that really only has one task -- reading credit cards.
By tweaking the design of the spring to which the magnetic read head was attached, the team was able to fine-tune the friction customers feel when swiping their card. At one point in development, they found that the level of contact they needed to successfully transfer data from a card resulted in a swipe that felt too loose. And when the swipe felt too loose, it felt like it wasn't working, and would thus require another swipe. So they increased the friction above what was actually needed-an adjustment that was overkill from a technical point of view, but resulted in a swipe that felt perfect to the hand.
The entire article is definitely worth a read if you're at all curious as to the design and engineering efforts that often accompany making an already small device even smaller and, more importantly, more functional.
Former Apple accessories engineer is behind Square's new svelte credit card reader originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 10 Dec 2013 18:30:00 EST. Please see our terms for use of feeds.